It doesn’t have to be Halloween to expolre a haunted house. Sending your players through a creepy, eerie, haunted dwelling always makes for a good game night.
In this PDF you will find everything that you need to set up your very own house of horrors:
- 5 tables to generate the psychial characteristics of the house
- 3 tables to help you decide on the supernatural activity that will take place
- 50 Supernatural occurances
- 50 Odities and objects of ill fortune
- 20 decorations and household horrors
Check it out here
This series addresses an often overlooked aspect of games, the average everyday people that populate the cities and towns that your characters are traversing.
From the product page: Need to fill out a small town? Want NPCs with some life and history to them, all ready to be integrated into your setting? Need to breathe some life into that village the party is starting out in? Perhaps some bystanders to weave in to a major event? Look no further, as NPC Collection: Small Town has 20 ready to go villagers from all walks of life ready to fill out your setting.
Each entry contains a short biography, personality markers, piety level, age group, and extra notes, making every NPC well rounded and ready to inhabit your world.
Check it out here.
Our second release this week (woohoo!) takes us to the realm of divination!
Tarot cards and crystal balls are all fine and dandy but what about when you want a fortune teller with a little more flavor? That’s where this handy little list comes in. Inside you’ll find information on ten different divination methods from abacomancy (divining by dust or sand) to xylomancy (divining by fallen branches or twigs. In each entry you’ll find the “proper” name for the divination method, what the method entails, the cultural origin, general time period when it started appearing, tools needed and a brief overview of how it’s accomplished.
So, if you’re looking to add a little extra character to your next mystic, soothsayer, or oracle you’ve found the perfect place to start. Check it out here.
I’m a huge fan of those little details that add immersion to a game session. By drawing both the players and the GM into the world they can create a richer experience for all involved. One of my favorite tools for accomplishing this is sound. The way a place sounds isn’t often something that we actively think about. However, much like in movies, the proper background noise can create a very convincing sense of atmosphere.
To that end I’ve created a handful of mixes over on ambient-mixer.com to help enhance my games, and now yours! Here they are:
GM’s day has rolled around and we are celebrating along with all the folks over at DrivethruRPG by offering all of our products at 30% off until the 12th of March!
To check out the full selection and take advantage of this awesome sale simply click here.
Create interesting descriptions for both player and non-player characters in moments with this nifty generator! Inside you’ll find 11 tables full of physical descriptors and 6 tables to help flesh out personality and social background.
Both players and game masters can enjoy adding details such as hair length and jaw shape to their characters. After the physical part is settled they can also give their character the start of a personality with tables for basic attitude, social/economic class, and positive or negative personality traits.
Find it here.