Background Sounds and Ambient Mixes

I’m a huge fan of those little details that add immersion to a game session. By drawing both the players and the GM into the world they can create a richer experience for all involved. One of my favorite tools for accomplishing this is sound. The way a place sounds isn’t often something that we actively think about. However, much like in movies, the proper background noise can create a very convincing sense of atmosphere.

To that end I’ve created a handful of mixes over on to help enhance my games, and now yours! Here they are:



City and Town Spaces:


City and Town Spaces:





Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s