It doesn’t have to be Halloween to expolre a haunted house. Sending your players through a creepy, eerie, haunted dwelling always makes for a good game night.
In this PDF you will find everything that you need to set up your very own house of horrors:
- 5 tables to generate the psychial characteristics of the house
- 3 tables to help you decide on the supernatural activity that will take place
- 50 Supernatural occurances
- 50 Odities and objects of ill fortune
- 20 decorations and household horrors
Check it out here
Are you tired of presenting your players with the same old treasure? Are sacks of generic gems and blasé blades just not cutting it anymore? Then this is the PDF for you! In this PDF you will find 16 tables about to produce thousands of unique items to help enrich your game and world. The majority of these items will be mundane in nature but there are some options to add hints of magic to be further investigated. Find it here.
There comes a time in every (well almost every) adventure where the party winds up at an inn and wants to know all about it as well as what there is to eat. It can be quite a challenge to come up with immersive and unique inns and taverns on the fly but that’s where generators and menus like this one come in!
In this PDF you will find everything that you need to set up an inn on the fly:
- 14 tables to generate your own menus
- 10 themed sample menus
- a table to determine menu quality
- a glossary of terms
- 3 tavern name generators,
As well as tables for:
- number of rooms,
- how many rooms that are filled
- number of staff
- number of patrons
- events at the tavern
- extra tavern features
- tavern reputation
I have also included 5 adapted recipes in the back of the book if you would like to share some history with your real life party!
Wizard’s towers are a classic setting for adventurers. With their near infinite possibilities they spark the imagination of game masters and players alike.
In this PDF you will find everything that you need to set up the basic elements of a wizard’s tower:
- 6 tables to generate the psychial characteristics of the tower
- 20 interesting decorations
- 20 non-magical trinkets to find lying around
- 20 magical trinkets
- 10 items and descriptoins for an alchemists lab
- 10 items and descriptions for a construct workshop
- 50 titles of magical books
- 50 titles of mundane books
Have you ever wanted to give out treasure with a little more flavor? Want to add something to that horde that isn’t magical that the players might still be interested in? Need something a little extra to loot off of that body? Maybe you have players that have found their way to a jeweler and you want to give them a little more description that “a gold necklace” or “a diamond ring”. If so then this is the publication for you!
Inside you will find a table with 100 interesting jewelry pieces such as a jade bracelet carved into a dragon biting its tail, a necklace of alternating gold tubes and serpentine beads, and a triangular gold brooch with pyrope garnets at the corners.
There are also three accompanying tables to help you come up with extra jewelry pieces, or simply raw gems, on the fly. The first table features 50 gems ranging from the standard (ruby, diamond, emerald) to the rare and unusual (padparadscha, melanite, schrol). The second and third tables give the material the jewelry is made out of and the type of jewelry. Combined they give you thousands of possibilities for pieces of jewelry for any situation! Find it here.