I’m a huge fan of those little details that add immersion to a game session. By drawing both the players and the GM into the world they can create a richer experience for all involved. One of my favorite tools for accomplishing this is sound. The way a place sounds isn’t often something that we actively think about. However, much like in movies, the proper background noise can create a very convincing sense of atmosphere.
To that end I’ve created a handful of mixes over on ambient-mixer.com to help enhance my games, and now yours! Here they are: